forked from mirrors/fabulously-optimized
CurseForge wording
This commit is contained in:
parent
9bc287f27f
commit
e4601f3beb
6
.github/ISSUE_TEMPLATE/mod-request.yml
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.github/ISSUE_TEMPLATE/mod-request.yml
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@ -16,7 +16,7 @@ body:
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- type: input
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attributes:
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label: Curseforge link
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label: CurseForge link
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description: If it exists, please include it. You can still suggest without it, but it will likely take more time to be included.
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validations:
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required: false
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@ -24,7 +24,7 @@ body:
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- type: textarea
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attributes:
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label: Other links
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description: E.g. Modrinth or GitHub, optional. If the developer cannot or will not add it to Curseforge, you may also [request an exception on Curseforge](https://support.curseforge.com/en/support/solutions/articles/9000197913-non-curseforge-mods).
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description: E.g. Modrinth or GitHub, optional. If the developer cannot or will not add it to CurseForge, you may also [request an exception on CurseForge](https://support.curseforge.com/en/support/solutions/articles/9000197913-non-curseforge-mods).
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validations:
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required: false
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@ -47,7 +47,7 @@ body:
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label: Why shouldn't it be in the modpack
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description: Don't forget to include any downsides of the mod, you know every mod has some.
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placeholder: |
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Examples: not available in Curseforge, still in beta, depends on something, has confusing settings, not very vanilla-like etc.
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Examples: not available in CurseForge, still in beta, depends on something, has confusing settings, not very vanilla-like etc.
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validations:
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required: true
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.github/ISSUE_TEMPLATE/problem_report.yml
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.github/ISSUE_TEMPLATE/problem_report.yml
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@ -27,7 +27,7 @@ body:
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label: Launcher
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description: Which launcher are you using?
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options:
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- Curseforge Launcher
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- CurseForge Launcher
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- MultiMC
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- MultiMC (auto-update)
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- GDLauncher
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2
.github/ISSUE_TEMPLATE/setting-request.yml
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.github/ISSUE_TEMPLATE/setting-request.yml
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@ -31,7 +31,7 @@ body:
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- Vanilla option
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- Mod config option
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- Changed keybind
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- Manifest file (Curseforge, MultiMC etc.)
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- Manifest file (CurseForge, MultiMC etc.)
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- Other
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validations:
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required: true
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22
CHANGELOG.md
22
CHANGELOG.md
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@ -57,7 +57,7 @@ Lots of fixes and mod updates!
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* Removed No Telemetry, enabled the respective setting in Debugify instead
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* Updated Architectury API, Borderless Mining, Debugify, Fabric API, Fabric Language Kotlin, FerriteCore, Indium, Iris Shaders, Mod Menu, Not Enough Crashes
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* Updated Fabric Loader to 0.14.2
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* Replaced Cloth Config with the new Curseforge listing one
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* Replaced Cloth Config with the new CurseForge listing one
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* Updated Mod Menu Helper's Russian and Portuguese (Brazil) translations by RozeFound and PaperKing13isPro, respectively
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* Disabled "Always Defer Chunk Updates" in Sodium as it caused more issues than it fixed
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@ -79,7 +79,7 @@ Lots of fixes and mod updates!
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### 3.4.0 (2022-04-03)
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Thank you for over 300 000 downloads on Curseforge! 🎉🎉🎉
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Thank you for over 300 000 downloads on CurseForge! 🎉🎉🎉
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We have a new fancy wiki where everyone can contribute: https://fabulously-optimized.gitbook.io/
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@ -157,7 +157,7 @@ Time for a beta as the most visible mods are all updated.
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### 3.3.0-alpha.4 (2022-03-07)
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**Player rendering crash has been discovered, this version has been reverted from Curseforge.**
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**Player rendering crash has been discovered, this version has been reverted from CurseForge.**
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* Re-added 'Slight' GUI Modifications, Continuity
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* Main menu version text is back
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@ -204,7 +204,7 @@ Notes:
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### 3.2.4 (2022-03-07)
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**Player rendering crash has been discovered, this version has been reverted from Curseforge.**
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**Player rendering crash has been discovered, this version has been reverted from CurseForge.**
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* Updated Architectury API, Entity Texture Features, Fabric API, Indium
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* Forcefully updated Reese's Sodium Options to fix video settings bug on macOS (already fixed on FO 3.3.0-alpha.2 or later)
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@ -516,7 +516,7 @@ Other stuff
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2.2.0 had a bit of a rocky launch but we're back with mod updates!
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* Fixed Curseforge Launcher installation (see [#140](https://github.com/Madis0/fabulously-optimized/issues/140) for more info)
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* Fixed CurseForge Launcher installation (see [#140](https://github.com/Madis0/fabulously-optimized/issues/140) for more info)
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* Fixed CIT Resewn config not being applied
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* Added Russian translation for Mod Menu Helper by RozeFound
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* Updated Architectury API, Fabric API, Fabric Language Kotlin, Language Reload, LittleTweaks, Mod Menu, Not Enough Crashes, Sodium Extra
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@ -524,7 +524,7 @@ Other stuff
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### 2.2.0 (2021-09-29)
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New mods, new Mod Menu style and a new Discord server! https://discord.gg/yxaXtaQqdB
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Also known as "the update that couldn't be installed with Curseforge Launcher".
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Also known as "the update that couldn't be installed with CurseForge Launcher".
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New mods
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@ -582,7 +582,7 @@ Removed mods
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Other changes
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* New default options [(read more)](https://github.com/Madis0/fabulously-optimized/wiki/Changed-options)
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* Curseforge pack is now 100% Fabric (faster launch and better mod management)
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* CurseForge pack is now 100% Fabric (faster launch and better mod management)
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* An auto-updating MultiMC pack is available on GitHub
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* Now using semantic versioning
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* All mods updated
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@ -670,7 +670,7 @@ First alpha for 1.17.1!
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Notes for all 1.17 releases:
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* Curseforge Launcher: if you're upgrading from MC 1.16.x, please ☑️ Update to new Profile
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* CurseForge Launcher: if you're upgrading from MC 1.16.x, please ☑️ Update to new Profile
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* MultiMC: Minecraft 1.17 requires [Java 16 or higher](https://www.oracle.com/java/technologies/downloads/).
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### 2.0.0b4 (2021-07-01)
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@ -827,7 +827,7 @@ New mods:
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Other stuff:
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* Several mods updated
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* The modpack size is much bigger for Curseforge now, because Hydrogen is an external mod
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* The modpack size is much bigger for CurseForge now, because Hydrogen is an external mod
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* Sodium Extra update currently skipped as the next version will fix an issue
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* Cull Leaves changed the way its config works - if you are upgrading, you may delete the json5 file
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@ -878,7 +878,7 @@ Other stuff
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### 1.4.5 (2021-01-04)
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* Mods updated
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* You may notice that there are less mods now - this is normal as some APIs are now properly marked as such, the main mods are still the same
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* Curseforge: fixed Fabric Loader update
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* CurseForge: fixed Fabric Loader update
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* MultiMC: Not Enough Crashes is 2.1.4+1.16.2 due to CF error
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### 1.4.4 (2020-12-20)
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@ -989,7 +989,7 @@ First alpha version only for MultiMC, stuck next to 1.16.2 versions because Twit
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* motioNO is removed as it is built-in to 1.16.2.
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### 1.2.0a1 (MultiMC, 2020-08-15)
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A never-released version because Curseforge doesn't like MultiMC-only versions. Ah well.
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A never-released version because CurseForge doesn't like MultiMC-only versions. Ah well.
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## 1.16.1
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else:
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print("Skipped " + from_desc + " copying to " + to_desc + ", didn't exist")
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# Curseforge to MultiMC
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# CurseForge to MultiMC
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remove_dir(mmc_path + "minecraft/config/", "MultiMC configs")
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remove_file(mmc_path + "minecraft/options.txt", "MultiMC options.txt")
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remove_dir(mmc_path + "minecraft/mods/", "MultiMC mods")
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remove_dir(mmc_path + "minecraft/resourcepacks/", "MultiMC resourcepacks")
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copy_dir(cf_path + "config/", mmc_path + "minecraft/config/", "Curseforge configs", "MultiMC")
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copy_dir(cf_path + "mods/", mmc_path + "minecraft/mods/", "Curseforge mods", "MultiMC")
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copy_dir(cf_path + "resourcepacks/", mmc_path + "minecraft/resourcepacks/", "Curseforge resource packs", "MultiMC")
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copy_dir(cf_path + "config/", mmc_path + "minecraft/config/", "CurseForge configs", "MultiMC")
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copy_dir(cf_path + "mods/", mmc_path + "minecraft/mods/", "CurseForge mods", "MultiMC")
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copy_dir(cf_path + "resourcepacks/", mmc_path + "minecraft/resourcepacks/", "CurseForge resource packs", "MultiMC")
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# Curseforge to Git
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# CurseForge to Git
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# Manifest and json copying moved to "Curseforge to Packwiz.py" to make sure they are always newest
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# Manifest and json copying moved to "CurseForge to Packwiz.py" to make sure they are always newest
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remove_dir(packwiz_path + "/config/", "Packwiz configs in Git")
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copy_dir(cf_path + "config/", packwiz_path + "/config/", "Curseforge configs", "Git (Packwiz)")
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copy_dir(cf_path + "resourcepacks/", packwiz_path + "/resourcepacks/", "Curseforge resource packs", "Git (Packwiz)")
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copy_dir(cf_path + "config/", packwiz_path + "/config/", "CurseForge configs", "Git (Packwiz)")
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copy_dir(cf_path + "resourcepacks/", packwiz_path + "/resourcepacks/", "CurseForge resource packs", "Git (Packwiz)")
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@ -32,7 +32,7 @@ if refresh_only == False:
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os.chdir(packwiz_path)
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if refresh_only == False:
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cf_zip_path = input("Please drag the Curseforge zip file here: ")[3:][:-1] # Because dragging the file adds "& " and double quotes
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cf_zip_path = input("Please drag the CurseForge zip file here: ")[3:][:-1] # Because dragging the file adds "& " and double quotes
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# Update pack.toml first
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pack_version = "-".join(str(Path(cf_zip_path).with_suffix("")).split("-")[1:])
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# Copy fresh manifest/modlist to git
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if is_legacy == False and refresh_only == False:
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extract_file(cf_zip_path, "manifest.json", git_path + "Curseforge", "Curseforge manifest.json", "Git")
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extract_file(cf_zip_path, "modlist.html", git_path + "Curseforge", "Curseforge modlist.html", "Git")
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extract_file(cf_zip_path, "manifest.json", git_path + "CurseForge", "CurseForge manifest.json", "Git")
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extract_file(cf_zip_path, "modlist.html", git_path + "CurseForge", "CurseForge modlist.html", "Git")
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# Export Modrinth pack and manifest
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if modrinth_export:
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@ -10,7 +10,7 @@
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## DO NOT
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* Use issues for generic questions, do that in Discord or Curseforge instead
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* Use issues for generic questions, do that in Discord or CurseForge instead
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* Report issues or questions regarding hacked clients or piracy
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* Pull request any modpack structure changes directly (e.g. adding new mods), discuss those in an issue instead
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* Disrespect anyone
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@ -1,8 +1,8 @@
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So you like this modpack and want to support it? That's great! In this page I have listed the ways you can contribute.
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* **[Download the pack from Curseforge](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized/files)** - seriously, that is the easiest thing that helps the modpack and its mods the most. Every download contributes to the [Curseforge rewards system](https://support.curseforge.com/en/support/solutions/articles/9000197898-rewards-program-terms-of-service#1.-Description-of-Rewards-Program), meaning both the modpack dev and the modders can get monetary rewards. Don't forget to share it with others as well!
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* **[Download the pack from CurseForge](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized/files)** - seriously, that is the easiest thing that helps the modpack and its mods the most. Every download contributes to the [CurseForge rewards system](https://support.curseforge.com/en/support/solutions/articles/9000197898-rewards-program-terms-of-service#1.-Description-of-Rewards-Program), meaning both the modpack dev and the modders can get monetary rewards. Don't forget to share it with others as well!
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* More specifically, using
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* the Curseforge Launcher
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* the CurseForge Launcher
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* MultiMC (when downloaded via the CF site)
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* vanilla launcher (when downloaded MultiMC via the CF site)
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* support the pack, other launchers/methods unfortunately do not.
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@ -1,7 +1,7 @@
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# Credits
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### Direct contributions
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* [TheYTG123](https://www.curseforge.com/members/theytg123/projects) on Curseforge who helped me with Jumploader to release the 1.16.3 version a little faster
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* [TheYTG123](https://www.curseforge.com/members/theytg123/projects) on CurseForge who helped me with Jumploader to release the 1.16.3 version a little faster
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* [wafflecoffee](https://github.com/wafflecoffee) who suggested and helped with the Modrinth format and now moderates my Discord server
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* [RozeFound](https://github.com/RozeFound) for helping with Python scripts and providing lots of constructive feedback for the pack
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* Discord user Ultrasonic for helping with Python scripts
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@ -3,7 +3,7 @@
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Welcome to my repository.
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Here you'll find the resources for:
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* Curseforge modpack [(read more)](https://support.curseforge.com/en/support/solutions/articles/9000196904-creating-a-custom-profile)
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* CurseForge modpack [(read more)](https://support.curseforge.com/en/support/solutions/articles/9000196904-creating-a-custom-profile)
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* MultiMC modpack [(read more)](https://github.com/MultiMC/MultiMC5/wiki/Instance-settings)
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* MultiMC modpack with packwiz [(read more)](https://github.com/comp500/packwiz#packwiz-installer-for-pack-installation)
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* Packwiz files [(read more)](https://github.com/comp500/packwiz#packwiz)
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@ -14,7 +14,7 @@ Here you'll find the resources for:
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Other things to note:
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* As seen in the `.gitignore` file, this repo will not include JAR files of any kind to respect the modders. If you want to build a pack based on this, get the JARs manually via any method you like (Curseforge launcher, Curseforge website, Modrinth, packwiz, ...).
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* As seen in the `.gitignore` file, this repo will not include JAR files of any kind to respect the modders. If you want to build a pack based on this, get the JARs manually via any method you like (CurseForge Launcher, CurseForge website, Modrinth, packwiz, ...).
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* Because there are no JARs, some folders would usually not be uploaded by Git at all, this is worked around using a `.gitkeep` file [(read more)](https://stackoverflow.com/a/7229996) to keep the folder structure.
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* Since some folders are duplicated - such as config folders, I am using Windows-like soft symlinks [(read more)](https://blogs.windows.com/windowsdeveloper/2016/12/02/symlinks-windows-10/). Those don't work very well in GitHub, so I recommend using a [local Git client](https://desktop.github.com).
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@ -22,16 +22,16 @@ Other things to note:
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Contact us in Discord if you have ideas on how to streamline this process while still testing the pack in the launchers.
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1. Download the latest modpack version to Curseforge Launcher
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1. Download the latest modpack version to CurseForge Launcher
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2. Do changes, test
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3. Export to ZIP manually via Curseforge Launcher's option
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4. Copy to MultiMC using `Curseforge to MultiMC-Git.py`
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3. Export to ZIP manually via CurseForge Launcher's option
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4. Copy to MultiMC using `CurseForge to MultiMC-Git.py`
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* If needed, change the Minecraft version in the script
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5. Run it in MultiMC, test
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6. Export to ZIP manually via MultiMC's option
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* (Optionally) Run `MultiMC to Git.py` to reflect any manifest updates in Git
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5. Run `Curseforge to Packwiz-Modrinth.py`
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5. Run `CurseForge to Packwiz-Modrinth.py`
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* If needed, change the Minecraft version or variables in the script
|
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7. Drag the exported Curseforge ZIP to the console window and hit enter - Packwiz changes will be made and Modrinth ZIP will be exported
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8. Publish manually to Github, Curseforge, Modrinth
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7. Drag the exported CurseForge ZIP to the console window and hit enter - Packwiz changes will be made and Modrinth ZIP will be exported
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8. Publish manually to Github, CurseForge, Modrinth
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9. Announce on modpack's Discord, Fabric's Discord
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@ -23,7 +23,7 @@ The selected mods are inspired, but not limited by the [list of OptiFine alterna
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| [Sodium](https://www.curseforge.com/minecraft/mc-mods/sodium) | [CaffeineMC](https://www.curseforge.com/members/jellysquid3_) | ✔️ | ✔️ | ✔️ | Optimizes general rendering to improve FPS, adds some graphics options |
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| [Starlight](https://www.curseforge.com/minecraft/mc-mods/starlight) | [Spottedstar](https://www.curseforge.com/members/Spottedstar) | | | ✔️ | Optimizes light rendering |
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¹ [Not from Curseforge](https://support.overwolf.com/en/support/solutions/articles/9000197913-non-curseforge-mods)
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¹ [Not from CurseForge](https://support.overwolf.com/en/support/solutions/articles/9000197913-non-curseforge-mods)
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## Pretty
|
||||
| Name | Author | 1.16.5 | 1.17.1 | 1.18.2 | Description |
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@ -2,7 +2,7 @@
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|
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[Packwiz](https://github.com/comp500/packwiz) is a tool for making self-updating modpacks for MultiMC.
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The best way to update it for Fabulously Optimized is to just create a CF pack and update the Packwiz manifests (`index.toml` and the hash of `pack.toml`) via the [Python tool](https://github.com/Fabulously-Optimized/fabulously-optimized/blob/main/CLI%20tools/Curseforge%20to%20Packwiz-Modrinth.py).
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The best way to update it for Fabulously Optimized is to just create a CF pack and update the Packwiz manifests (`index.toml` and the hash of `pack.toml`) via the [Python tool](https://github.com/Fabulously-Optimized/fabulously-optimized/blob/main/CLI%20tools/CurseForge%20to%20Packwiz-Modrinth.py).
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After that it is possible to just use the MultiMC pack created in MultiMC-Packwiz, instructions are in the Packwiz repo. Because Packwiz cannot upgrade the MC itself, the modpack versions are foldered by Minecraft versions (always latest for the version).
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@ -6,7 +6,7 @@ The pack only adds performance and graphics enhancements to the client, so **it
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## Downloads
|
||||
|
||||
[![Download from Curseforge](https://cf.way2muchnoise.eu/full_fabulously-optimized_downloads%20on%20Curseforge.svg?badge_style=for_the_badge)](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized/files)
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||||
[![Download from CurseForge](https://cf.way2muchnoise.eu/full_fabulously-optimized_downloads%20on%20Curseforge.svg?badge_style=for_the_badge)](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized/files)
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||||
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Supports CurseForge Launcher, MultiMC, GDLauncher and vanilla launcher. [Install instructions](https://fabulously-optimized.gitbook.io/modpack/readme/install-instructions)
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|
@ -62,7 +62,7 @@ Help is provided by:
|
|||
* [Wiki](https://fabulously-optimized.gitbook.io/modpack/)
|
||||
* [Discord](https://discord.gg/yxaXtaQqdB)
|
||||
* [Issues](https://github.com/Fabulously-Optimized/fabulously-optimized/issues) (mod suggestions, bug reports)
|
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* [Curseforge listing comments](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized#comments) (questions and general comments only)
|
||||
* [CurseForge listing comments](https://www.curseforge.com/minecraft/modpacks/fabulously-optimized#comments) (questions and general comments only)
|
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Want to help translate the modpack to your language? [See this tutorial](https://fabulously-optimized.gitbook.io/modpack/readme/language-support)
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